Sunday 22 April 2012

Goblin Revival

We were running low on enemies and i was fed up looking at the ghoul. So Fraser suggested that i reuse my initial test model with a few changes. I updated the textures adn tweaked the mesh a little and then animated it with a Golum like animation set. this character will be fast and low to the ground then jump on the player and mawl them until shaken off.


concept sketch of goblin for very early on in development.



818 faces and 26 bones

textured model, bump maps didnt display right oin render but is on in unity.


heres the texture maps for him,





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